Defeating Healers and Shields in Tower Rush

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Healing and shielding support units are specifically designed to break the fundamental mathematical rules of the game's combat system.


This is exactly what the opponent wants; while you struggle to kill the Giant, the Healer is constantly undoing all your hard work.


The Golden Rule: Kill the Support First


The cardinal rule when facing a healing or shielding composition is to completely ignore the primary tank until the support is dead.


The most reliable way to achieve this is by using specific 'assassin' units, such as the Miner or the Bandit, which can bypass the frontline entirely.


  • Use it to physically pull the healer away from the tank she is trying to heal.
  • Splash damage units are decent, but often lack the burst damage required.
  • Healing pushes are usually incredibly expensive (12+ elixir).

The Cheese Pushes


When you see these combinations forming, you must react with absolute split-second precision, or you will lose your tower in seconds.


Cloned units always have exactly one hitpoint, regardless of the original unit's health, making them incredibly fragile to any form of area damage.


Counter StrategyExecution Detail
Area DenialThe absolute safest method; guarantees the death of fragile backline units without risking your own troops
AssassinationWait until the tank walks past the bridge, then drop a Valkyrie directly behind the tank to separate the support

Staying Calm


Take a deep breath, identify the primary healer, and execute your assassination plan flawlessly.


Once you learn to surgically remove the support structure of an enemy push, the most terrifying meta decks become trivial to defend.



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