Why You Should Play Friendly Battles in Tower Rush

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Get your fingers loose and your brain focused without risking trophies. "Hey, can someone play Log Bait against me?

However, the absolute best tool for improvement provided by the developers is often completely ignored: the humble Friendly Battle.


You can lose fifty times in a row without dropping a single trophy or damaging your account's progression in any way.


The Safe Zone for Experimentation


The primary use of Friendly Battles is to test brand new, unproven deck concepts before risking them on the competitive ladder.


This means you can test a level 1 Legendary card against a level 14 opponent, and the game will mathematically equalize the stats for the duration of the practice match.


  • Get your fingers loose and your brain focused without risking trophies.
  • "Hey, can someone play Log Bait against me?"
  • Intentionally try risky placements just to see if they actually work.

Perfecting the Mechanics


If you try to learn this timing on the live ladder, you will lose a tower every time you fail.


You practice the exact placement over and over again until it becomes pure, thoughtless muscle memory.


Practice GoalThe Friendly Battle Setup
Mastering Spell Timing (e.g. If you have any inquiries concerning the place and how to use tower rush, you can get hold of us at our web site. , Predictive Logs)Have your partner repeatedly throw Goblin Barrels while you practice releasing the Log at the exact optimal millisecond
Learning Aggro Ranges (Kiting)Have your partner drop a P.E.K.K.A; practice placing an Ice Golem on different center tiles to see which one pulls the P.E.K.K.A furthest

Building Clan Cohesion


When a veteran player spends an hour sparring with a new recruit to help them improve, it creates a deeply loyal clan culture.


Throw down a friendly challenge in the clan chat, try something completely crazy, and enjoy the game for what it is.

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