The Most Annoying Strategies to Face in Tower Rush and How to Counter Them

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Every competitive game eventually develops certain strategies that the community universally despises playing against.


In this guide, we will dissect the most infamous, rage-inducing tactics and provide the exact blueprints to counter them.


The Spell-Cycle Defensive Turtle


Instead, they fill their deck with defensive buildings, cheap distraction swarms, and massive damage spells like the Rocket.


To beat this, you must apply relentless, unrelenting pressure so they never have the six elixir required to cast their heavy spell safely.


  • Play fast and erratic.
  • They cannot rocket both sides at once.
  • Direct damage is the only way through the wall.

The Relentless Assualt


On the opposite end of the spectrum is the player who drops fast, punishing units directly at the bridge the entire game.


If you know they have a Bandit in hand, hover your cheap skeletons in the middle of the map in anticipation.


Counter TacticAction Plan
Stopping ArtilleryAlways have a heavy tank ready to drop directly in front of the X-Bow the second it is placed
Beating the CheeseSpace your anti-air units far apart so one freeze spell cannot hit both of them and the tower simultaneously

Beating the Tilt


They want you to get angry, spam emotes, and abandon your carefully planned strategy in a fit of rage.


Stay focused, play perfectly, and send them back to the lobby.



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