The Best Support Cards for Heavy Tanks in Tower Rush

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Clearing the Path These units are designed specifically to solve the tank's biggest weakness: massive swarms of cheap, low-health defenders (like the Skeleton Army or Minion Horde) If you beloved.

If you send a heavy tank across the bridge entirely alone, it will be instantly surrounded and shredded by cheap defensive units for a massive negative elixir trade.


This guide analyzes the different categories of support troops and how to build an unstoppable, synergistic deathball.


Clearing the Path


These units are designed specifically to solve the tank's biggest weakness: massive swarms of cheap, low-health defenders (like the Skeleton Army or Minion Horde).


However, splash units usually have lower single-target Damage Per Second (DPS) and are incredibly vulnerable if the tank dies.


  • Pulling all enemy defenders into one clump for his axe is devastating.
  • Beware of the 'Valkyrie drop'.
  • Always protect your support units.

Melting the Defenders


You need high-DPS, single-target snipers like the Musketeer, Flying Machine, or Night Witch to rapidly melt through thick defensive lines.


These high-DPS units require even more careful spacing than splash units, as they are usually incredibly fragile and die to medium spells like the Fireball.


Unit CategoryIdeal TargetWhat kills it
Ranged AoESkeleton Armies, Goblin Gangs, Minion HordesMini P.E.K. Should you adored this post as well as you would want to get guidance relating to tower rush kindly stop by our web-page. K.As, Knights, Heavy Spells (Fireball/Poison)
SnipersDefensive Buildings (Cannons, Bomb Towers), Heavy Defenders (Valkyries)Swarms that surround them, Lightning Spells

Invisible Helpers


Spells cannot be killed by enemy troops, making them the most reliable, guaranteed support in the entire game.


Building the perfect Beatdown push is like conducting an orchestra; every unit must play its part at the exact right time.

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