Drafting and Deck Building in Tower Rush

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Never give your opponent a Golem if you haven't drafted a tank killer. Skeletons or Ice Spirits are universally useful.

To inject variety and test pure fundamental skill, developers frequently feature 'Draft' modes in special events and tournaments.


You cannot rely on overleveled cards or muscle memory from playing the same deck for two years.


The Golden Rules of Picking


If you reach the end of the draft and your deck has no reliable way to damage the enemy tower, you have already lost the match.


Always ask yourself: "If I give this card to my opponent, do I have a counter for it in the cards I have already drafted?"


  • Never give your opponent a Golem if you haven't drafted a tank killer.
  • Skeletons or Ice Spirits are universally useful.
  • Clog their hand with heavy, useless units.

Sabotaging the Opponent


Try to identify what kind of deck they are accidentally building, and feed them cards that completely ruin that synergy.


If you realize they have drafted three heavy, expensive ground tanks, give them a fourth expensive ground unit.


Draft ChoiceWhat to TakeThe Discard
Hog Rider vs. If you have any type of questions regarding where and how you can make use of tower rush, you could call us at our webpage. Barbarian HutIt is a reliable, cheap win conditionIt is incredibly expensive and easy to defend against
The Log vs. Skeleton ArmyTake The LogYou instantly know one of their cards and have the exact counter ready

Playing the Hand You're Dealt


Even if you draft perfectly, you will sometimes end up with an incredibly weird, clunky deck due to bad RNG.


Draft modes force you out of your comfort zone, teaching you how to use cards you normally ignore.

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