The primary choice boils down to a fundamental dichotomy: do you need area-of-effect splash damage, or massive single-target elimination?
If you bring a single-target tower to a match against a swarm-heavy bait deck, you will be utterly annihilated.
High DPS Defenses
Single-target defenses, such as the Inferno Tower or the Cannon, are designed specifically to deal with massive, high-hitpoint threats.
A single-target tower will waste its massive damage output slowly killing one skeleton at a time, allowing the main enemy tank to slip by completely unharmed.
- The Cannon is a cheap, fast-cycling alternative to heavy towers.
- Wait until the enemy tank crosses the river.
- Don't let the tank connect.
The Splash Damage Swarm Sweepers
Conversely, splash damage buildings, such as the Bomb Tower, are designed to obliterate massive groups of low-hitpoint enemies instantly.
If a heavy tank locks onto a Bomb Tower, the building will barely scratch the tank's armor before crumbling into dust.
| Defense Category | Primary Target | Biggest Weakness |
|---|---|---|
| High DPS Building | Melts high health units instantly if unprotected | Skeleton Army, Minion Horde, Goblin Gang |
| Splash Damage (e. Here is more information regarding tower rush look into our own webpage. g., Bomb Tower) | Clears dozens of units with a single attack | Lacks the raw damage to stop a massive push |
Balancing Your Defenses
Ultimately, the building you select must perfectly complement the other seven cards in your deck.
A strong foundation guarantees a triumphant victory.