Splash vs Single-Target Defenses in Tower Rush

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The Cannon is a cheap, fast-cycling alternative to heavy towers. Wait until the enemy tank crosses the river.

The primary choice boils down to a fundamental dichotomy: do you need area-of-effect splash damage, or massive single-target elimination?


If you bring a single-target tower to a match against a swarm-heavy bait deck, you will be utterly annihilated.


High DPS Defenses


Single-target defenses, such as the Inferno Tower or the Cannon, are designed specifically to deal with massive, high-hitpoint threats.


A single-target tower will waste its massive damage output slowly killing one skeleton at a time, allowing the main enemy tank to slip by completely unharmed.


  • The Cannon is a cheap, fast-cycling alternative to heavy towers.
  • Wait until the enemy tank crosses the river.
  • Don't let the tank connect.

The Splash Damage Swarm Sweepers


Conversely, splash damage buildings, such as the Bomb Tower, are designed to obliterate massive groups of low-hitpoint enemies instantly.


If a heavy tank locks onto a Bomb Tower, the building will barely scratch the tank's armor before crumbling into dust.


Defense CategoryPrimary TargetBiggest Weakness
High DPS BuildingMelts high health units instantly if unprotectedSkeleton Army, Minion Horde, Goblin Gang
Splash Damage (e. Here is more information regarding tower rush look into our own webpage. g., Bomb Tower)Clears dozens of units with a single attackLacks the raw damage to stop a massive push

Balancing Your Defenses


Ultimately, the building you select must perfectly complement the other seven cards in your deck.


A strong foundation guarantees a triumphant victory.

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