The Best Support Cards for Heavy Tanks in Tower Rush

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The Splash Damage Sweepers These units are designed specifically to solve the tank's biggest weakness: massive swarms of cheap, low-health defenders (like the Skeleton Army or Minion Horde) If you.

If you send a heavy tank across the bridge entirely alone, it will be instantly surrounded and shredded by cheap defensive units for a massive negative elixir trade.


If your support units perfectly counter the opponent's specific defensive strategy, your tank will march directly to the Princess tower unhindered.


The Splash Damage Sweepers


These units are designed specifically to solve the tank's biggest weakness: massive swarms of cheap, low-health defenders (like the Skeleton Army or Minion Horde).


Once the tank falls, the splash unit is immediately targeted by the Princess tower and dies quickly; they absolutely rely on the meat shield to survive.


  • If you use an Executioner, strongly consider adding the Tornado spell to your deck.
  • Beware of the 'Valkyrie drop'.
  • They are the ones actually dealing the massive damage; the tank is just a distraction.

The Single-Target Assassins and Snipers


These units deal massive, concentrated damage to a single enemy, quickly eliminating the structures placed to stop your Golem.


These high-DPS units require even more careful spacing than splash units, as they are usually incredibly fragile and die to medium spells like the Fireball.


RoleBest AgainstWhat kills it
Splash DamageSkeleton Armies, Goblin Gangs, Minion HordesMini P. Should you cherished this post and you would like to receive more information concerning tower rush kindly pay a visit to our web-page. E.K.K.As, Knights, Heavy Spells (Fireball/Poison)
Single-Target DPSDefensive Buildings (Cannons, Bomb Towers), Heavy Defenders (Valkyries)Swarms that surround them, Lightning Spells

The Art of the Spell Support


A heavy tank paired perfectly with a predictive Log and a Lightning spell can often break through a defense without needing any backup troops.


Building the perfect Beatdown push is like conducting an orchestra; every unit must play its part at the exact right time.

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