Controlling the Arena: Map Control in Tower Rush

Comentarios · 2 Puntos de vista

Use cheap units to physically block the bridge. When you have any kind of questions about where by and how to work with tower rush, you can email us on our own web-page. Don't get caught off guard.

In many strategy games, victory is determined by who possesses the strongest army or the most resources.


These bridges are the ultimate choke points—bottlenecks where massive armies are forced to cram into a tiny, localized area.


The Ultimate Choke Point


Because every ground unit must cross one of the two bridges, you always know exactly where the enemy must path.


If you play your defense too far back, the swarm spreads out, rendering your splash damage virtually useless.


  • Use cheap units to physically block the bridge.
  • Don't get caught off guard.
  • Keep pressure on the river to stop offensive mortars or x-bows.

Creating Your Own Choke Points


Beyond the natural choke points provided by the map, you can create artificial bottlenecks using your own defensive structures.


You are essentially building a custom trap that the enemy AI is mathematically forced to walk into.


Map AreaHow to Use It
The Center DividePrevents ground melee units from attacking instantly; allows ranged units to safely shoot across the gap
The PocketThe most valuable tile for defensive buildings; pulls units from both lanes equally and utilizes both princess towers

Owning the Arena


When you perfectly control the choke points and dictate the engagements, the opponent will feel incredibly suffocated.


Master the map, and victory is practically guaranteed.



If you have any type of concerns pertaining to where and how to use tower rush, you could call us at the web site.
Comentarios