Dealing with Toxicity in Tower Rush Games

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In a game devoid of text or voice chat during live matches, communication between players is restricted to a carefully curated selection of animated emotes.


While some players view it as harmless banter, others find it incredibly toxic, leading to massive losing streaks fueled purely by anger.


Weaponized Cartoons


'BMing' or Bad Manners is the practice of using emotes specifically to mock an opponent after they make a mistake or lose a match.


Some top players are infamous for their relentless BM, using it to rattle their opponents even in high-stakes esports tournaments.


  • It's pure deception.
  • A simple 'Good Game' at the end of a match is always classy.
  • Don't buy expensive emotes just to be toxic.

Silence is Golden


For players prone to anger, muting the opponent at the very beginning of every single match is absolutely mandatory.


You can focus entirely on counting elixir, tracking their card rotation, and executing your perfect placements without visual distractions.


VibeThe TheoryHow Players Use It
HappinessTo celebrate a funny, chaotic moment where both players made silly mistakesSpammed relentlessly when destroying a tower to mock the opponent's defensive failure
Sad EmoteTo express genuine sadness when you make a bad play or realize you are going to loseUsed sarcastically after you easily defend a massive push to say "Aww, are you sad your attack failed?"

Beyond the Cartoons


If a simple animation can ruin your day, you need to step back and reevaluate why you are playing the game.


Smile, hit the mute button, and proceed to crush their towers methodically.



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