Defeating Healers and Shields in Tower Rush

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Never let a Battle Healer continuously strike a target. If you drop it too early, their tower will kill your assassin.

If left unchecked, a single dedicated healer can provide thousands of points of 'free' hitpoints to an attacking push, making it virtually unstoppable.


This guide will teach you the precise tactical maneuvers required to assassinate the backline and neutralize these incredibly frustrating support cards.


Target Priority


You must find a way to bypass the massive meat shield in front and deliver high burst damage directly to the fragile healer in the back.


Alternatively, a perfectly timed heavy spell like a Fireball or Poison can instantly vaporize the support units while simultaneously damaging the tank.


  • Never let a Battle Healer continuously strike a target.
  • If you drop it too early, their tower will kill your assassin.
  • Use spells to break shields before applying massive damage.

Countering the Gimmicks


When you see these combinations forming, you must react with absolute split-second precision, or you will lose your tower in seconds.


The definitive counter to any Clone strategy is a cheap, instant-cast splash spell like the Log, Zap, or Snowball.


Support Unit TypeHealing MethodThe Solution
The Melee Healer (e.g. If you beloved this article therefore you would like to collect more info pertaining to tower rush i implore you to visit the webpage. , Battle Healer)Heals herself and surrounding units every time she successfully lands a melee attackUse flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swings
Instant BurstJumps onto a group of units, providing a massive, instant burst of healingPlace a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely

Staying Calm


Facing a massive, regenerating 'Elixir Golem' or 'Golem' push is one of the most stressful experiences in the game.


Once you learn to surgically remove the support structure of an enemy push, the most terrifying meta decks become trivial to defend.

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